Starting from a concept and client's goal, we perform competitive research followed by a brainstorming session. The goal is a client-supported decision on the type of video game to be developed.
We create several paper storyboards, and after testing functionality, we move on to create low-fi wireframes. The defined layout will then be the basis of hi-fi wireframes and consequently the prototype.
When the prototype is confirmed, we move on to programming using the technology most appropriate to the type of application/videogame to be developed.
Depending on the type of game and the channel the customer would like to use, the application is published. A video game or application that exploits gamification logic can be:
Compiled for later installation (Pc or Mac) by the user;
Published on the Android and iOS stores;
Uploaded to a server for online use via browser.
Being a gamer is important to understand all the logic behind video games.
For this kind of application, it is very important to keep the user's attention during the game and, once the session is over, to resume playing.
Experience as gamers goes hand in hand with experience as programmers: our team was founded in 1989 devoting itself to video game development, starting with F1 GP Circuits, for Amiga, Commodore 64 and Atari ST.